joi, 29 octombrie 2009

Of men and mosters... (or The Survival Guide of the Post-Apocalyptic Man)

You might wonder why this article is in English and not in Romanian as usual. To tell you the truth, someone sugested I should try writing in English. I also think it's a good challenge, a way to improve my skills and artistic sense. So my idea is to test my writing skills by writing about the spookiest and most frightening things I can think of: the monsters of Fallout 3, with all the details and gore you can handle. I'll start from the weakest and continue to the strongest.

1. RADROACH

DESCRIPTION: As the name suggests, it is a common cockroach mutated by radiation into a flesh-eating monster the size of a cat. It lurks in dark and damp areas, or in places where there are decomposing bodies, like the subway stations.

HOW TO KILL: It's the weakest enemy in the game. One hit from any weapon, be it lead pipe or assault rifle will finish it.

BEWARE: It's more of a nuisance than a threat, so I suggest to kill it with a meele weapon or not to attack it all, just run!

2. BLOATFLY

DESCRIPTION: It's origins are unclear, but I suppose it is a large fly. A very large one! You can hear it's distinct buzz from about 5 metres. It shoots with a type of larvae that have stings, so be careful (not that it has that much power...).

HOW TO KILL: The same as above...

BEWARE: I sugest you don't run, but rather get rid of it. It's very annoying.

3. RADSCORPION

DESCRIPTION: What can I say? A very big scorpion that tries to kill you with its pincers or tail. If you cripple them it will just follow but it won't be able to attack you (very funny!). 

HOW TO KILL: Aim for the tail or torso and a few shots will take it done. You can also have a meele duel and try to hit him with the baseball bat.

BEWARE: There are also GIANT Radscorpions, not to mention the infamous and venomous ALBINO Radscorpion. If your game difficulty is higher than Normal, make sure you're packing some firepower!

4. MOLERAT:

DESCRIPTION: Half mole, half giant rat, this discusting creature will try to disembowel you (with little succes) with its giant teeth and bad smell. They live mostly in the sewers in packs, but can be found in the more sun-bleached areas of the Wasteland too.

HOW TO KILL: Aim for the head with a Power Fist or a Hunting Rifle. You can also use the Molerat Repellent to make it explode after two or three hits.

BEWARE: It can be dangerous if you're under level 5.

5. GIANT ANT:

DESCRIPTION: There are 4 types of ants: the small workers, the relatively dangerous soldiers, the ugly warriors and the giant, green-blob-shooting queens. The ants appear mostly underground in the caves, and there are only three queens so you're in luck! BUT, in the Grayditch and the Marigold Metro Station area, there are Fire Ants, that shoot fire at short distances. They also have 5 unique Nest Guardians that protect the oversized fourth queen.

HOW TO KILL: Aim for the head with a sniper or throw a grenade, just keep your distance (or shoot in the antennae to make them frenzy!).

BEWARE: The queens and fire ants (and warriors at lower levels) are quite dangerous.

6. WILD DOGS:

DESCRIPTION: The dogs haven't suffered any mutation since the war, but have become more aggresive and now roam the wastes in packs searching for food. You can domesticate only Dogmeat from Scrapyard.

HOW TO KILL: Head as usual.

BEWARE: At lower levels or harder difficulties, when you have lower stats or weak armor, you'll be more like canned food for them than a threat.

7. MIRELURKS, HUNTERS AND KINGS

DESCRIPTION: The post-apocalyptic version of crabs, these bipedal sea creatures roam near the irradiated Potomac or in flooded subway stations. The normal ones and hunters attack you with their claws and pincers, while the more humanoid kings use claws or a sonic attack that can cripple your head.

HOW TO KILL: It's tricky... For the first two, aim for the small unprotected face, as the rest of the body is covered in tough scales and can absorb a lot of damage. As for the king, aim for the head and maybe you can cripple it, thus stopping his sonic attacks.

BEWARE: Keep your distance at ALL COSTS!

8. FERAL GHOULS, ROAMERS, GLOWING ONES AND REAVERS

DESCRIPTION: Ghouls are humans that were subjected to so much radiation that their skin melted, revealing their flesh and bones. Some of them became feral, wild and now reside wherever there is radiation or darkness, attacking anything that is not a ghoul. The ghouls of the Capital Wasteland were mostly people who hid in the metro stations when the bombs fell, thus becoming irradiated and subsequently feral. The roamers are ghouls that were soldiers, so they have armor and higher damage. Glowing Ones are ghouls that absorbed so much radiation that they glow in the dark! They can also emit a radiation pulse that heals them and other ghouls. The reavers are stronger than Glowing Ones, have better armor and can shoot with grenade-like "radioactive gore".

HOW TO KILL: Head and distance. Head and distance!

BEWARE: They come in groups of at least three.

9. YAO GUAI

DESCRIPTION: Mutated bears. This agile creatures come in pairs sometimes and just love to eat your tender human flesh. A shotgun comes in nicely (or a rocket launcher if possible:).

HOW TO KILL: As I said, use a strong weapon and aim for the head.

BEWARE: They can sneak up on you.

10. PROTECTRONS

DESCRIPTION: The weakest of the four robots, these slow pieces of junk will shoot at you with three lasers before being easily destroyed. Still dangerous at low levels. You will also see them guarding some cities and greeting you, or acting as presidents.They provide Energy Cells, scrap metal and sometimes module sensors or fission batteries.

HOW TO KILL:  Aim for its large and glowing head or shoot of the combat inhibitor, making it frenzy and shoot everything around it! Can't miss.

BEWARE: Its low audio card and strange voice will scare the f**k out of you if you're playing in the middle of the night.

11. ROBOBRAIN

DESCRIPTION: A brain encased in a jar and attached to a big bucket with lasers and a feminine voice, it is always funny to shoot the brain out. And to hear them say "Be careful, I'm quite good at killing" or "I hope we can still be friends after this". They have grown tired of killing but cannot override their programs.

HOW TO KILL: Head. Head. Head.

BEWARE: It can unleash a psychic attack and cripple body parts.

12. MISTER GUTSY

DESCRIPTION: The Mr. Handy robot is a floating butler with a British accent. The Mr. Gutsy is an unpleasant killing machine armed with a flamethrower, a plasma rifle and an agressive sargeant voice.

HOW TO KILL: Keep moving and aim for the main part.

BEWARE: It shouts anti-communist slogans.

13. SENTRY BOT

DESCRIPTION: The T-Rex of the machines, this 2 metre high monstruosity is armed with a minigun, a rocket launcher and some armor! Very rare and very angry!

HOW TO KILL: Head, a lot of stimpaks and a good shotgun!

BEWARE: One of the most dangerous enemies! Its voice will reach the depths of your heart and its bullets the depths of your lower intestine.

14. DEATHCLAW

DESCRIPTION: The most dangerous of them all, this 6-feet reptile has claws the size of your arm and can leap towards in a devastating attack! It is also used by the Enclave as pets and guard dogs, something that can be used against them if you aim for the mind-control device.

HOW TO KILL: Head and a good assault rifle.

BEWARE: If it sneaks up on you at night and leaps at you from behind, chances are you won't live enough to get frightened by its teeth!

BONUS: BRAHMIN

The cows of the future, this two-headed animals are used as pack mules for traders, for meat,leather, milk and for games (it's funny to knock it off). But be careful at he Mad Brahmin, which will stop at nothing to kill you.

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